Games were always a part of my life, what led me to the descision that I want to build my carrier on the development of Games. Therefore I studied GameDesign at the HTW Berlin and recently achieved the Bachelot of Arts. There I perfected my skills in Teammanagement and - communication, as well as Visual Development.
During my internship at MovieBrats Studios I also got to know the movie industry, especially in the field of 2D and 3D animation. I gained a lot of expierience in terms of concept art and character design. Unfortunetly I can not show everything that I worked on during my time there, but perhaps it will follow sooner ot later.
After my study at HTW Berlin I worked at DIGIDICED UG based in Berlin, where I worked as 2D/3D Artist in the field of digital boardgame adaptations. There I was able to gain some expierience in the mobile market as well as UI Design.

Hard Skills
During my education at the HTW Berlin I managed to get to know several Programs and gained the ability to use them properly. I have expierience in:
Adobe Photoshop | Illustrator | InDesign | After Effects
Autodesk Maya
Substance Painter | Designer
Unreal Engine 4
Unity
I also learned the basics of programming in Unity and Unreal - therefore I understand how Probs have to be designed to implement them quickly into the Game.

Soft Skills
As I worked in several projects I learned how to be a useful teammate. I also learned how to optimize my workflow through constant selfreflecting and feedback on my work.

Projects
I participated in several projects, in which we, as a group, expierienced the process of development from beginning to end. The groups mostly contained three to four people and lasted several months. In the end of each project we had finished a slice of the Game - a prototype.
In these several Projects I gained expierience in:
Leveldesign | 2D Art & Conception | Programming | Sound Design | Material/Texture/3D Design | UI Design
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