INDIAN SUMMER was developed at DIGIDICED, where I was mainly responsible for the visual outcome of this game. Since the app is an adaptation of the Uwe Rosenberg classic Indian Summer the boardgame, I realized a style that would match it's origin. Therefore I adapted a technique to create aquarellic paintings with a digital medium. I also used preexisting images of the boardgame, like the gamebox, and reconstructed them to create assets for the game. That way I was able to create all assets needed for this adaptation.
Furthermore I worked on avatars for our profile-system. In this case I decided to create animal-avatars to match the theme of the game. Those avatars also included AI-avatars and tutorial-avatars.
Whithin the game it was necessary to create some more animals, that could accure after a certain action of the player. These Animals were also animated within Unity.
The UI was build in a way that shows all vaiable information, while still being subtle enough to keep it as clean as it could be.

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